Full virtualization of the luminaires and all their features (lumen, half-power angle, field angle, light temperature, joint kinematics, material properties, colors). Brought to life with Unreal Engine and Beamforge.
Fully virtualized Digital Twins for use in interactive VR experiences, allowing customers to dynamically configure and try out the lights. All properties of the physical product are simulated on the virtual doppelganger.
A Digital Twin not only imitates visual appearance, but simulates relevant physical properties and functions. The concept was introduced by NASA in 2010 when optimizing spacecrafts and has long found its way into today's digital product communication.